VOICE BUILT FOR GAMING, NOT SOCIAL FEEDS

Squad comms without the social network tax.

Discord became a social platform. Lag stayed focused on what matters — clean, fast voice for competitive play.

Feature Comparison

Feature
Lag
Discord
Performance
Median voice latency
<50ms
80–120ms
Join time
~1.3s
~3–5s
CPU usage (idle in voice)
<1%
5–15%
Audio codec
Opus 48kHz
Opus 48kHz
Privacy
Data harvesting
None
Extensive
Self-hostable
Yes
No
Voice data stored
Never
Processed server-side
Product
Social feed / stories
None — by design
Yes
Upsell prompts
None
Nitro, Boosts, Store
Moderation layers
Owner + Admin only
Complex role hierarchy
Desktop client
Native (Rust/Tauri)
Electron
Cost
Price
Free
Free + Nitro $9.99/mo

Why squads choose Lag over Discord

Purpose-built for voice

No feeds, no stories, no marketplace. Every engineering decision optimises for low-latency squad comms.

Lightweight native client

Built in Rust with Tauri — not Electron. Under 1% CPU in voice, so your game keeps resource priority.

Zero data harvesting

No tracking pixels, no ad profiles, no data sales. Voice is never recorded or stored.

Self-host your infra

Deploy Lag on your own servers. Full control over your voice infrastructure and data.

Frequently Asked Questions

Ready to switch?

Drop the bloat. Pick up Lag.

Free to use, lightweight, privacy-first. Join the squads who already made the switch.