GAMING VOICE, NOT WORKPLACE HUDDLES

Voice infrastructure for squads, not standups.

Slack huddles are a workplace afterthought. Lag is dedicated voice infrastructure tuned for competitive gaming.

Feature Comparison

Feature
Lag
Slack
Performance
Voice latency
<50ms
100–200ms
Audio optimisation
Gaming-tuned (low latency)
Speech-tuned (clarity)
Packet recovery
99.2% redundant encoding
Standard
Adaptive streaming
3-layer simulcast
Basic
Product
Room model
Persistent server rooms
Huddles (ephemeral)
Built for
Gaming squads
Workplace teams
Desktop client
Native (Rust/Tauri)
Electron
Privacy
Self-hostable
Yes
Enterprise only (GovSlack)
Data retention
You control it
Slack retains data
Cost
Pricing
Free
$7.25–12.50/user/mo
User limits
Unlimited
Tiered by plan

Why squads choose Lag over Slack

Sub-50ms latency

Region-routed SFU infrastructure delivers voice faster than any workplace tool can match.

Free — no per-seat pricing

No per-user fees, no plan tiers, no feature gates. Voice for your whole squad, always.

Gaming-first audio pipeline

Opus codec tuned for gaming callouts, not conference-room speech. Packet-loss resistant by default.

Persistent rooms

Server rooms stay. Jump in and out without scheduling a huddle or waiting for someone to start one.

Frequently Asked Questions

Ready to switch?

Drop the bloat. Pick up Lag.

Free to use, lightweight, privacy-first. Join the squads who already made the switch.